QT += quick quick3d opengl

# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0

SOURCES += \
        main.cpp \
        videoframeprovider.cpp \
        videoitem.cpp \
        videorenderer.cpp

RESOURCES += qml.qrc

# Additional import path used to resolve QML modules in Qt Creator's code model
QML_IMPORT_PATH =

# Additional import path used to resolve QML modules just for Qt Quick Designer
QML_DESIGNER_IMPORT_PATH =

# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target

HEADERS += \
    videoframeprovider.h \
    videoitem.h \
    videorenderer.h

win32:CONFIG(release, debug|release): LIBS += -LF:/develop/opencv-4.6.0/build/x64/vc14/lib/ -lopencv_world460
else:win32:CONFIG(debug, debug|release): LIBS += -LF:/develop/opencv-4.6.0/build/x64/vc14/lib/ -lopencv_world460d
else:unix: LIBS += -LF:/develop/opencv-4.6.0/build/x64/vc14/ -lopencv_world460

win32:LIBS += -lopengl32
linux:LIBS += -lGL
macos:LIBS += -framework OpenGL

INCLUDEPATH += F:/develop/opencv-4.6.0/build/include
DEPENDPATH += F:/develop/opencv-4.6.0/build/include

DISTFILES +=
